0.2.0r coming soon!

According to a post at the official blog we could be seeing a release of 0.2.0r complete with the new animations and combat mechanics in the next few days! Lets keep our fingers crossed. I will be adding a new leaderboard for r as the combat change is quite significant, so get your pre-r high scores up while you still can! There is also a video that you can see that shows the new combat and animation system in action! Looks really good!

New sprites!

Seems that The Indie Stone has been putting in a lot of hard work during this Easter weekend, as you can see by this YouTube video (watch it on High Quality!) Sure, everyone’s in their underwear right now, but DAMN they look more fluid. Throw some random clothes and hair on those zombies and BAM. Everything will look a hundred million times better than it did last week. Hot damn The Indie Stone is good. Good work guys (and girl!)


[0.2.0 Mod] Hunting Rifle with scope

Summary: Adds the Hunting Rifle to the game that allows an on-screen scope for picking off single zombies.

Download: You can download it here!

Additional Information: 

Adds the Hunting Rifle to the game that allows an on-screen scope for picking off single zombies.


Full features:

> Precision aiming using an on screen scope, similar to the game Mercenaries.
> A Bolt action rifle that you need which you need to manually operate and reload. The reloading is based almost exclusively on Stormy’s reload mod, which you should check out.
> The ‘Hunter’ profession that spawns a player with a Hunting Rifle, knife and ammo
> A small number of Hunting Rifles and Mags distributed around the map


Using the rifle:
> Reload with ‘R’ (no other buttons pressed)
> Chamber a round by pressing Ctrl and R

Choosing the Hunter profession will automatically spawn you with a Hunting Rifle, otherwise
they can be found in containers around the map.

You insert a mag by pressing R (with no other buttons pressed). You need to remain stationary
and otherwise not interrupt the timer bar, otherwise the reload will fail. Failed reloads can
be reset by attempting to fire normally, you should be able to retry.

Once the mag is in, you need to load each chamber manually. Do this by pressing Ctrl and R together.
You need to load the chamber after each reload and shot.
If you interrupt the timer, then repeat as you would with a reload by attempting a shot and re-trying.

Each mag holds 6 shots, you’ll need to keep count mentally to avoid being caught off guard.


For full details, check it out on the PZ forums.


The latest Indie Stone Video (which can be seen here) showcases the new pistol system, including the differences between unskilled and max level in the firearms perk. This game gets better every week. In my opinion the devs need some down time. Someone order those guys a pizza!

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