On knives and communication

The Indie Stone has provided us with a nice new blog post. This one gives us a little more details on how communication is going to work, as well as the first look at knife wielding in the apocalypse.I’m really interested in the communication, you get to choose a “mood” for your character (friendly, neutral, or hostile) and this will effect how you interact with NPCs. Eventually they want a radial system with multiple options that will be off or on based on the moodles you have active at the time (if you are in a lot of pain you will probably be more grumpy and not be able to respond cheerfully). I’m looking forward to it. Read the full blog on the link below.

Neighbo(u)rhood Watch | Project Zomboid